//download from gameping.ru //FIRST sv_cheats "1" developer "0" //NO PREFIX rate "80000" //CL cl_autohelp "0" cl_autowepswitch "0" cl_buy_favorite_quiet "0" cl_buy_favorite_nowarn "0" cl_cmdrate "128" cl_crosshairalpha "999" cl_crosshairscale "1700" cl_crosshairusealpha "1" cl_interp "0.02" cl_lagcompensation "1" cl_observercrosshair "1" cl_resend "1.5" cl_righthand "1" cl_scalecrosshair "1" cl_updaterate "128" cl_windspeed "0" cl_wpn_sway_scale "1" //DEMO demo_recordcommands "1" //DSP dsp_enhance_stereo "1" //FPS fps_max "125" //FUNC func_break_max_pieces "0" //MAT mat_bloomamount_rate "0.05f" mat_bumpbasis "0" mat_debugalttab "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_disable_bloom "1" mat_fastnobump "1" mat_force_bloom "0" mat_hdr_enabled "0" mat_leafvis "0" mat_loadtextures "1" mat_norendering "0" mat_show_texture_memory_usage "0" mat_softwareskin "0" mat_surfaceid "0" mat_surfacemat "0" mat_yuv "0" //NET net_graphheight "65" //SOUNDSCAPE soundscape_fadetime "9999" //SV sv_forcepreload "1" sv_maxcmdrate "64" sv_maxrate "80000" sv_mincmdrate "64" sv_minrate "20000" //R r_ambientfraction "0.1" r_avglight "1" r_avglightmap "0" r_dynamic "0" r_lightcache_numambientsamples "162" r_lightinterp "0" r_lightstyle "-1" r_radiosity "4" r_skin "0" r_updaterefracttexture "0" //LAST soundscape_flush